About Me
I am an Indigenous Canadian Level Designer with 6+ years of experience working in the industry. I have a passion for designing the unexpected, and creating emotional experiences.
In my free time, I love writing music and playing upright bass :)
Professional Experience
Next Level Games (Nintendo) -- Level Designer
October 2022 - present
​
I am currently designing levels for a project under NDA. I can't say much more than that, but feel free to contact me and I will share what I can.
Protodroid DeLTA -- Level Designer
May 2022 – September 2022
​
I had a blast making this! I worked on a mix of main levels and optional challenge levels.
Ubisoft Düsseldorf -- Level Designer,
Assassin's Creed Nexus VR
January 2021 - March 2022
​
I worked on the Ezio missions, and designed a lot of parkour routes in the Venice level.
​Ubisoft Toronto -- Level Designer, Far Cry 6
June 2019 - January 2021
​
I worked as an open world level designer on Far Cry 6! I designed and owned the open world content in one of the in-game provinces, including several treasure hunts.
Behaviour Interactive -- Game Designer, May - August 2018
An internship I took in my third year of college, where I prototyped and designed elements of mobile titles, including Giblins: Fantasy Builder.
​
Sadly, the game is delisted now.
My Own Projects
Or check out my favourites below!
Tongue-Tied
​
A surreal comedic game about having your tongue stuck to a frozen lamppost. Grow your tongue longer and try to get unstuck.
​
Tongue-Tied was one of the winners in the GMTK Game Jam in 2021!
Hold My Hand
​
An emotional puzzle game about holding hands and letting go. Control two characters and solve puzzles by holding hands.
​
This game was a study in making players feel strong emotions.
Catastrophe
​
A massively-multiplayer free-for-all with dynamic levels
​
A 2-50-player brawler, where cats try to bump each other off of buildings before an oncoming flood carries them away.
​
Catastrophe won first place at the Sprint Week game jam at Sheridan College.
Backfire
​
A first-person shooter where you can only shoot backwards! So use mirrors or fire blindly to shoot down your friends.